Chapter 4

The Variety Of Processors And Computational Engines


4.1 Introduction
47
4.2 VonNeumann Architecture
47
4.3 Definition Of A Processor
48
4.4 The Range Of Processors
48
4.5 Hierarchical Structure And Computational Engines
49
4.6 Structure Of A Conventational Processor
51
4.7
Definition Of An Arithmetic Logi Unit (ALU)
52
4.8
Processor Categories And Roles
52
4.9
Processor Technologies
54
4.10
Stored Programs
54
4.11
The Fetch-Execute Cycle
55
4.12
Clock Rate And Instruction Rate
56
4.13
Control: Getting Started And Stopping
57
4.14
Starting The Fetch-Execute Cycle
57
4.15
Summary
58